Living my Fantasy in the Star Trek Universe
Labels: Computer games, Internet, Star Trek
My adventures with God,life and all these stuff.
Labels: Computer games, Internet, Star Trek
I am playing Crysis2. Challenging game with incredible computer graphics
Crysis 2 is a science fiction first-person shooter video game developed by Crytek and published by Electronic Arts for Microsoft Windows, PlayStation 3, and Xbox 360, that was released on March 22, 2011 (US). It is the sequel to the 2007 video game Crysis and Crysis Warhead. The story was written by author Richard Morgan. Another science fiction author, Peter Watts, was also consulted and wrote a novel adaptation of the game. It is the first game to showcase the CryEngine 3 game engine. Read more
Labels: Computer games
The story of VANQUISH™ is set in the near future. Russia and the United States are vying for ownership of the world’s fast-depleting energy resources and the US has constructed a space station in order to harness energy from the sun. Russian forces capture this space station and divert its harvested solar energy into a blast wave that destroys San Francisco, aiming to force the US into a total and unconditional surrender. In response, the US tasks its armed forces with recapturing the space station before the Russians can annihilate their next target –New York.
Directed by Shinji Mikami, the creator of the Resident Evil series, VANQUISH™ is a sci-fi shooter game that sees players take the role of Sam, a government agent kitted out with a futuristic battlesuit. A versatile war fighter with a huge arsenal of weaponry at his disposal, Sam also has an array of martial arts skills that he can use to take down his robot enemies.
Labels: Computer games
Labels: Computer games
I have been playing first, second and third person shooter games on my xBox and PS3 and I am kinda proud that I am gradually improving as a shooter in these games.Recently I was playing Halo: Reach
Labels: Computer games
Have been playing Halo:Reach on my xBox the last few evenings - man, what an adrenalin rush. It offers what the previous Halo games offered and more. The previous games are Halo 1 or Halo:Combat Evolved, Halo 2, Halo 3 and its spinoffs, Halo 3:ODST and Halo Wars, all of which I have enjoyed tremendously. Not to mention the novels and comics based on the Halo universe.
Labels: Computer games, Science Fiction
Reality is broken, says Jane McGonigal, and we need to make it work more like a game. Her work shows us how.
Jane McGonigal asks: Why doesn't the real world work more like an online game? In the best-designed games, our human experience is optimized: We have important work to do, we're surrounded by potential collaborators, and we learn quickly and in a low-risk environment. In her work as a game designer, she creates games that use mobile and digital technologies to turn everyday spaces into playing fields, and everyday people into teammates. Her game-world insights can explain -- and improve -- the way we learn, work, solve problems, and lead our real lives.
McGonigal directs game R&D at the Institute for the Future, a nonprofit forecasting firm where she developed Superstruct, a massively multiplayer game in which players organize society to solve for issues that will confront the world in 2019. She masterminded World Without Oil, which simulated the beginning of a global oil crisis and inspired players to change their daily energy habits. McGonigal also works with global companies to develop games that build on our collective-intelligence infrastructure -- like The Lost Ring, a mystery game for McDonald's that became the world’s biggest alternate reality game, played by more than 5 million people. (Not to mention the delightful Top Secret Dance-Off, which taps that space in our brains where embarrasment and joy mingle.) She's working on book called Reality Is Broken: Why Games Make Us Happy and How They Can Change the World.
"Instead of providing gamers with better and more immersive alternatives to reality, I want all of us to be become responsible for providing the world with a better and more immersive reality."Jane McGonigal
Labels: Computer games, Culture, Spiritual Formation, Technology
pin-off to books and comics and I look forward to reading Mass Effect: Redemption (four issue comics) and Mass Effect:Revelation and Mass Effect: Ascension (last two are novels).Labels: Books and Reading, Comics and Mangas, Computer games
In Star Trek Online, the Star Trek universe will appear for the first time on a truly massive scale. In this massively multiplayer online game from Cryptic Studios, players can pioneer their own destiny as Captain of a Federation starship. Or, they can become a Klingon Warlord and expand the Empire to the far reaches of the galaxy. Players will have the opportunity to visit iconic locations from the popular Star Trek fiction, reach out to unexplored star systems, and make contact with new alien species. With Episode Missions, every moment spent playing Star Trek Online will feel like a new Star Trek episode in which you are the star. Immerse yourself in the future of the Trek universe as it moves into the 25th century: a time of shifting alliances and new discoveries.
Star Trek Online's official release date: February 2, 2010, in North America, and February 5, 2010, in Europe.
How do Star Trek Online and the new movie interact, and where does the timeline diverge?
In the movie, two characters travel back in time from the year 2387. When Nero arrives in the year 2233, he disrupts the time continuum, creating an alternate reality from the point of his arrival. Star Trek (the new movie) takes place in this alternate reality. This is explained in the film in a conversation between Uhura and Spock on the bridge of the Enterprise.
Star Trek Online is set in the "prime" Star Trek reality. This is the timeline of the five television series and the first 10 movies. It is the world in which the Gorn attacked Cestus III, Kirk fought Khan in the Mutara Nebula, Picard explored the galaxy, the Federation fought the Dominion War, Voyager was stranded in the Delta Quadrant and Captain Archer and the crew of the NX-01 showed us how it all began.
Events in the movie that happened in the prime timeline (the destruction of Romulus, and the disappearance of Spock and Nero) have affected STO. You can learn more about the aftermath of these events in the Path to 2409 and in STO itself.
So how can the movie and STO be in different realities? When working on Star Trek, screenwriters Roberto Orci and Alex Kurtzman referenced the theory of quantum mechanics, which allows for the simultaneous existence of parallel timelines and universes. Parallel universes are self-contained, separate realities that exist as a consequence of different choices and outcomes. This concept was explored in the TNG episode "Parallels," in which there were thousands of alternate timelines (and thousands of Enterprises!). It also is seen in the Mirror Universe, which is a darker take on the world of the Federation.
There are many, many stories to tell in the prime universe. The fallout of the destruction of Romulus and the upheaval that causes in the Alpha and Beta quadrants creates storytelling opportunities that we at Cryptic didn't even imagine when we first began working on STO. We're excited by the possibilities, and fans should be as well. The best is yet to come.
Labels: Computer games, Star Trek

Batman: Arkham Asylum is an action-adventure stealth video game based on DC Comics' Batman for PlayStation 3, Xbox 360 and Microsoft Windows. It was developed by Rocksteady Studios and published by Eidos Interactive in conjunction with Warner Bros. Interactive Entertainment and DC Comics. The PS3 and Xbox versions of the game were released on August 25, 2009 in North America and August 28, 2009 in Europe., and the PC version was released on September 15th in North America and the September 18th in Europe.
Batman: Arkham Asylum, written by veteran Batman writer Paul Dini, is based on the long-running comic book mythos, as opposed to most other Batman games which are adaptations of the character in other media besides the source material. The Joker, Batman's archenemy, has instigated an elaborate plot from within Arkham Asylum where many of Batman's other villains have been incarcerated. Batman investigates and comes to learn that the Joker is trying to create an army of Bane-like creatures that threaten Gotham City, and is forced to put a stop to the Joker's plans. (Wiki)
The game received extremely high praise from critics, earning a 92% average on GameRankings, a game aggregator. This also earned it a spot in the Guinness World Records for "Most Critically Acclaimed Superhero Game". Sales were also high, selling over 2 million copies within its first two weeks of its console release. (Wiki)
Labels: Batman, Batman-Joker, Computer games
Here is a wonderful list of computer games for Christians. Hmm, I don't see Halo, Gears of War or Command & Conquer.
Labels: Computer games, Web 2.0

X-Box console. I have been playing Command and Conquer on my PC. Though the console is not a versatile as the PC keyboard, I do not find any difficulty adjusting.
Labels: Computer games, Science Fiction
Nate Ralph in his review of Red Alert 3 in WIRED (October 29, 2008) notes
For the most part, Command & Conquer: Red Alert 3 delivers the same sort of campy, alternate-universe take on real-time strategic warfare that the series' fans have grown to love. But this latest skirmish in the perennial war between the Allies and the Soviet forces lets you bring a friend to the battle.
The ability to engage in a cooperative campaign gives the game's hectic combat a welcome twist. For the first time in any strategy game, two players will have a chance to tackle a campaign side by side. This means constructing complementary armies, coordinating tactical strikes and fighting difficult computer enemies while working their way through the game's three campaigns and 27 missions.
I managed to buy the game on Friday. Unfortunately my human co-gamer has to go back to Australia the next day so I ended up playing the game alone. It will be interesting to play this game with my co-gamer. The interface is good and as I have souped up my VRAM to 8Gig, my computer gave me good performance without being 'hung-up.' It is an enjoyable game, similar to all other Command and Conquer. This time I get to play the Russians, Allied and Japan. Just finished the Japanese part of the game (9 missions).
Labels: Computer games, Culture, Parenting, Science Fiction
Labels: Computer games

Gears of War 2 takes place six months after the detonation of the Lightmass Bomb at the end of the first game. Though most of the Locust Horde was destroyed, the explosion also caused much of the liquid Imulsion underground to vaporize, causing a fatal disease called rustlung to spread among the diminished human population. After months of peace, the cities of Tollen and Montevado suddenly and mysteriously disappear underground, leading the COG to suspect the resurgence of the Locust. Soon after, the once impenetrable Jacinto, one of the last remaining safe havens for humans, begins to show signs that the same fate awaits it. In order to stop the fall of Jacinto, the COG responds with a large-scale counter-offensive against the Locust. Senior Producer Rod Fergusson says "In order to save Jacinto, [the COG] have no choice but to take the war to the Locust." source
Labels: Computer games, Learning



My daughter received a XBOX as a birthday present after Christmas. I have always wanted to try out the XBOX and there is one game I really like to try out on it and that is Ninja Gaiden. Ninja Gaiden is a mixture of role playing game and first person shooter, only he uses ninja equipment. So my daughter got me the game software and I have been spending the last seven days playing the game.Labels: Computer games